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Showing posts from 2011

The End of an Era - Pastures New

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TLC2 - Building the stage, shaping the characters...

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A few 'behind the scenes' images from The Last Crown, if only to show that I DO work. Honest! Very hard, especially this year. I did think about out-sourcing alot of the tasks, but I'm not sure I would have felt the same about the game, given that it's a very personal project, which I make and fund myself. So, there's been a lot of new things to learn (especially 3D software). I was bound by ability (lack of!) when making the first game, but I'm a bit more clued in this time round, which can only ever help the game be more enjoyable.


Working on Nigel, specially smaller details, like his safety pins, flat cap and beard. He's not exactly an action hero, no no no, but he is a lot more 'active' in the sequel and part three. He just moves better, and looks more 'alive'. Bit skinnier too. Perhaps Mrs.Slaughter has stopped serving those greasy slices of pizza. Mind you, Nigel never actually ate anything in-game. He fed it all to Cairan, the pig! S…

'The Last Crown ' Debut Screens

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Debut screenshots! It had to happen eventually, so the end of the long August Bank Holiday Weekend seems a good a time as any. I've been keeping things very close to my chest, of late, so it's great to finally let a bit of Saxton leak out, into the world. It's a bit painful, as I can't help sense there are spoilers (the bane of many producers these days) soaked into every scene. But, I can't be overly protective, 'cos that would be silly. So, here's the first set of screens from 'The Last Crown - Haunting of Hallowed Isle'. Hurrah!



This shot is new, as you can see. I wanted to freshen the place up, after The Lost Crown,meaning an extensive re-shoot of ALL locations was required. I wanted a higher resolution too, to get more detail on screen. So, it gave me a chance to seek out some lesser known corners, while also begging for new angles. The only way to photograph Polperro (Saxton's real-life double), is to get very high or very low. So, talk…

The Last Crown - Explores Psychometry & The Detective.

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A new year! Brand, spanking new. Hurrah!

With a New Year comes a few updates, changes and announcements. So, without further ado, here's the news, from me and Darkling Room.

I've launched a proper mini-site for The Last Crown - Haunting of Hallowed Isle, in anticipation of an Easter release, this year. Sorry for disappointing, in 2010. Pretty much everyone knows how release dates get moved around; put back, shunted about, abused, ignored, tortured, rubbished….but, the games do appear on store shelves. Sooner, rather than later…I hope.

In the meantime, I've created a mini-adventure to explore the world of…



But, what is Psychometry? How does it work? And…is it a load of old cobblers?

What is Psychometry? - Psychometry, also known as token-object reading, is a form of extra-sensory perception characterised by the claimed ability to make relevant associations from an object of unknown history by making physical contact with that object. Supporters assert that an object may have a…