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Showing posts from February, 2016

January Blues... and lots of grey.

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Mid January, it was a pleasure to contribute to an article for The Telegraph, especially an article about games, rather than trying to sell them or promote directly. The article is about how personal experience manifests itself in games, whether it be part autobiography, tone or, in my case, inspired by my adventures in Cornwall.


Jan 20Looe, England The Lost Crown, Polperro and Nigel appear in a very interesting and insightful article in The Telegraph:
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Meanwhile, in the darkest cell of HM Sedgemarsh Prison, the Catnapper is planning to wake the dead...



Finishing up work, at last. January work swelled by my desire to include H.M.Sedgemarsh. I wanted Gruel and Jemima back in Business. It's been fun to build a whole prison, based on the old jails at Lancaster and Bodmin, with a whiff of neglect.



Not long now Ghost-Hunters!

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