Showing posts from 2019

The Lost Crown - Silent Night - Point and Click Screens

We are wrapping up on the Point and Click 'Silent Night', which has been fun. I've tried to mimic the original 'Lost Crown' scenes where possible, which has changed the look and feel of the game a lot. The demo featured free movement, to allow a lot of exploration, but adventure fans most definitely want 'point and click'.

The game content becomes a bit more profound presented this way; it's easier/better to notice details in static-ish views, and the use of camera angles can be very suggestive. It's easier for me to direct focus on important details, not something that is easy to do if the camera is 'over the shoulder' the entire time.

The game is set over 8 levels, three of which were in the Demo. So, it's quite a big game, with the most interesting and unusual places and characters still to meet. It's a bit of a time travel adventure, with several 'time zones'. To understand what plagues the church in Winter, you'll ha…