I work inside the Darkling Room, on the Cornwall coast; creating interactive ghost-stories (games!). Titles include Dark Fall, Lights Out, Lost Souls and The Lost Crown Saga.
When not stuck behind the LCD, I enjoy exploring the weird and wonderful, wildlife and the landscape.
It'll be a fun Quest, I hope, with good sound and music to back it up (my anims need that! Ha ha) It won't be perfect, they never are, but hey ho, the wind and the rain, 'cos the rain it raineth everyday.
There is a 'presence' haunting the long forgotten church at
'Northfield'. Angry spirits seek revenge for an ancient crime, from the
terrible time of The Black Death. Ghost-hunter, Nigel Danvers, has been sent to
investigate the case, using his kitbag of ghost-hunting gadgets, on the
loneliest night of the year.
A new 'Lost Crown' Winter Special is coming this December!
It is more than likely that Nigel will make his way to
Blackenrock* before the first snow fall, but just in case, the moment has been
prepared for, with a brand new, sparkly instalment of the popular 'ghost
hunting' adventure games.
Do you believe in ghosts?You know, the old fashioned kind, like the Gray Lady, the hooded monk
or the disappearing child?
Silent Night is a classic ghost story, involving ghost
hunting tech and detective work. The old Parish Records hold a thousand years
of history, from births, deaths and marriages to... secrets best forgotten.
We are wrapping up on the Point and Click 'Silent Night', which has been fun. I've tried to mimic the original 'Lost Crown' scenes where possible, which has changed the look and feel of the game a lot. The demo featured free movement, to allow a lot of exploration, but adventure fans most definitely want 'point and click'.
The game content becomes a bit more profound presented this way; it's easier/better to notice details in static-ish views, and the use of camera angles can be very suggestive. It's easier for me to direct focus on important details, not something that is easy to do if the camera is 'over the shoulder' the entire time.
The game is set over 8 levels, three of which were in the Demo. So, it's quite a big game, with the most interesting and unusual places and characters still to meet. It's a bit of a time travel adventure, with several 'time zones'. To understand what plagues the church in Winter, you'll ha…