Hi all, super excited about tomorrow evening. It’s a genuine new Dark Fall game, with a creepy story, several stories really, when ghosts are involved. A lovely big location (creepy attics, echoing Hall, dark tunnels) and lots of nostalgic fun for adventure fans.
πͺπΌI’ve worked very hard on this game, which has high production values and thousands of hours of game development work. I really enjoyed it! But do understand that games are hard work. Often long lonely hours, in front of the LCD. But, I did got out a few times this Summer. π
The production and success of this game directly influences the production of Blackenrock and the Crown games. There are several Crown references in Dark Fall - Ghost Vigil, and the character Nigel Danvers actually comes from the Dark Fall games, and will return to them, in time.
I’ve seen a few people commenting WHERE IS BLACKENROCK again, and WHY ARNT YOU MAKING BLACKENROCK??!! Well, dear, a production with 30+ fully acted 3D characters, with animations, is quite different to the production of a Dark Fall game (which has NONE). They are DIFFERENT. I started with the Dark Fall games, and they continue to sell well to this day. My evergreen ghost hunting games. Making a new one has been cool, something I can make on my own, and I’ve learnt new technology at the same time.
It’s good to be back! I love writing ghost stories and creating an atmosphere, so any support is good support. ππΌ
See you soon ghost hunters! π»
Jonathan